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RPG Maker MZ
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RPG Maker Game Development Log #0: Starting My Game Dev Journey
In this episode, I talk about how I got my RPG Maker project started, how I built my Game Design Document, and my roadmap for future development. Join my indie game dev journey.
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RPG Maker Game Development Log #1: RPG Quest Types
In this article, I talk about the different quest typescommonly found in adventure games and make a plan for how to implement them in my dream game.
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RPG Maker Game Development Log #10: Adding Custom Terms and Types
In this article, I'll talk about how I customize my game by changing the Terms used for different game messages and how I make my own Damage Types and Item Types.
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RPG Maker Game Development Log #11: Adding Character Classes
Character classes are a common feature in RPG games. In this article, I'll talk about how I changed my game design to add Character Classes to my game.
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RPG Maker Game Development Log #12: Managing Project Scope
Chasing "feature creep" or taking on too ambitious of a project can doom you to fail. In this article, I talk about how I manage the scope of my project.
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RPG Maker Game Development Log #13: Adding A Skill System
Skills are an important part of RPG games. But which skills will I need and how will I make them work? In this article, I describe how I tested the RPG Maker skill systemfor my game.
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RPG Maker Game Development Log #14: Adding A Combat System
Players of computer RPG and adventure games expect to encounter conflict and combat within the game. In this article, I talk about how I added an RPG Maker Combat system to my game.
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RPG Maker Game Development Log #2: My Quest Status Manager
In order to have a decent questing system, I will definitely need a way to convey which NPCs, items, or places will trigger quests, what the status of a quest is, and how the player will know where to get and turn in quests.
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RPG Maker Game Development Log #3: Testing Talk Quests
The basis of almost all quests is the Talk Quest. In this article, I talk about how I added and tested a few Talk Quests to see how they could work in my game.
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RPG Maker Game Development Log #4: Adding A Quest Journal
The quest prototypes are working great! Now it's time to add a Quest Journal for tracking quests and Actor Labels for finding NPCs. For this, I will be using the Quest Journal System and the Events
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RPG Maker Game Development Log #5: Adding Items And Shops
In this Dev Log I talk about adding Items and Shops to my RPG game. I want to be able to show images of the items in the shop, and tag new items with the NEW tag for easier identification.
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RPG Maker Game Development Log #6: Adding Internet Links
I want to place links to my website, Discord, and Patreon pages on the Title Screen, and provide in-game links to the game's wiki. In this article, I will show you how I added these external link features to my game.
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RPG Maker Game Development Log #7: Adding Equipment Sets & Bonuses
I want to create equipment sets for my game that would impart extra bonuses when equipped together. In this article, I'll talk about how I added equipment sets and bonuses to my game and which plugins I used.
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RPG Maker Game Development Log #8: Adding A Crafting System
Follow along as I add a crafting system to my dream RPG Maker game. Players can create useful in-game items from raw materials that they gather as they play.
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RPG Maker Game Development Log #9: Adding My Own Art
One way to make your game look unique is to replace the RPG Maker artwith custom art of your own. In this dev log I'll talk about how I added my own RPG Maker art assets to my game.